Has anyone taken a course that treats palette like story architecture, not just swatch roulette? I’m after something that covers show-wide palette translation across sets and lighting — NCS/Munsell alignment, LED spectra vs painted finishes, gel-to-LED equivalents, and Unreal previs — ideally before my 6-episode noir in Atlanta this October.
But if you want something that “treats palette like story architecture,” AbelCine’s Color Science for Cinematographers plus the ASC Master Class color day gets you close on NCS/Munsell alignment and LED spectra/ACES workflow. For previs, run your show LUT in Unreal and start here: https://docs.unrealengine.com/5.0/en-US/color-grading-in-unreal-engine/. Caveat: gel‑to‑LED matches swing by fixture spectra, so pull Rosco/LEE data and test with your Atlanta rental — what are your anchor hues so I can sketch a quick swatch‑to‑LED chart?
Quick example: Dado Valentic’s Colour Training (Look Academy) treats palette as “story architecture” and dives into ACES + show-wide translation across paint/LED — worth a weekend: https://colour.training. Before your October Atlanta noir, book a 3‑hour metamerism bake‑off at a rental house with Skypanels/DMG MIX and your NCS/Munsell chips, log C‑800 readings, and build your gel‑to‑LED match table — , the stock charts are all over the place. Unreal previs is only brushed in that course; I’d pair Epic’s VP ACES setup and calibrate to your show LUT — do you have a spectro yet?